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(irony alert…) guess who’s making the steve jobs movie?

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It was reported recently that Sony Pictures is in final negotiations to bring Walter Isaacson’s soon-to-be-published (and much anticipated) Steve Jobs biography to the big screen.  To anyone who’s followed the consumer electronics market even casually, the irony is hard to miss: it’s hard to think of anywhere Steve Jobs (and his relentless focus on user experience) appears to have been less understood than at Sony.

Armed with concepts such as “Engineers remain the ‘movie stars’ of the electronics industry“, CEO Howard Stringer as led the company through recent years in which too many new Sony products were incompatible, user-unfriendly, and/or simply misguided.  The results?  Tremendous losses (3.1 billion US for the fiscal year ending March 2010), a decidedly unsafe-for-the-workplace Onion news clip that’s been viewed almost 5 million times on youtube alone (in fairness, Apple’s received the Onion treatment as well), and lastly, a near complete loss of brand value in regards to consumer electronics and innovation – this for the company that gave us the Walkman.

Despite having had its lunch so thoroughly eaten by Apple, though, Sony still doesn’t appear to quite get it: “If we had gone with open technology from the start, I think we probably would have beaten Apple Inc of the US”, Stringer claimed in a 2009 interview.  The logic behind this spin almost works, if one ignores the fact that Apple itself is perhaps the poster child for closed ‘ walled garden’ system design (iTunes, anyone?).  No, a stubborn attachment to proprietary technologies such as ATRAC and the Memory Stick was not the primary cause behind the current sad state of affairs at Sony (although it almost surely contributed).  Instead, a more constructive place to look would be towards the products themselves – towards the utility, value, and user experience they offer.

As it turns out,  maybe engineers aren’t “the movie stars of the electronics industry”, maybe they’re just the engineers of the electronics industry – and if there is anyone deserving of being put on a pedestal, maybe it’s the consumer.

That’s perhaps at the core of Steve Jobs’ professional legacy.  As to regard for the consumer over at Sony, just the fact that Stringer is quoted above using the term ‘electronics industry’ rather than the more common (and accurate) term ‘consumer electronics industry’ is perhaps telling.

Here’s hoping that if he’s still at Sony in a few years when his Steve Jobs movie finally comes out, Sir Stringer watches it closely.

  

more on short fat pipes – and a product I wish existed…

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The Problem: Video content owners are comfortable making their programming available over the internet only if the delivery device is a computer hitting a website (i.e. hulu.com or the thedailyshow.com).  More compelling platforms such as tablets (and, um, televisions) are denied access to this premium content – precisely because they are more compelling platforms  (and would be too disruptive to incumbent business models).  For example, note hulu’s cat-and-mouse maneuvering to fend off access by boxee television software for almost two years now – or Viacom’s threats to sue various cable providers over their new internet-based on-demand mobile device apps.

The Solution (for now, at least): If you can’t beat ‘em, join ‘em.  Until internet television really ‘happens’, the best solution (for me and many others) is to get video and audio from the computer over to the television, so I can appear to the internet to be someone sitting in front of their computer – when in fact I’m a guy sitting on his couch in front of his television.  This way, I have access to all that web-only content (take that, hulu!).

It does involve solving the technical problem of getting audio and video (in at least 720p resolution) over to the television, though.  That’s a lot of data to move, and an HDMI cable running across the floor is not an option – what’s required instead is a  ‘short fat pipe’ capable of moving a lot of data over a short distance wirelessly.  I’ve written about the various options available (and what I’ve been using for the past few months) here.

Is my solution a bit clunky?  Sure – I have to go to the computer, enter full-screen mode, and then control the video transport from there.  But the fact remains that until the business-side issues preventing true internet television get resolved, the web will continue to offer a richer video selection than dedicated systems such as Apple TV or Google TV – and for all its lack of elegance, my low-cost solution makes that problem just go away.

In fact, it has been working so well for me, I wonder if there’s a business opportunity being missed…


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memo to sony…

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“Engineers remain the ‘movie stars’ of the electronics industry” – Sony CEO Howard Stringer


Although the quote’s a year or two old now, the bloated remote for Sony’s new Google TV would suggest that the culture of engineer-knows-best is still firmly in place over at Sony.  And that’s a shame, because even a cursory comparison of Sony’s and, say, Apple’s performance over the past few years would suggest that engineers may in fact not be the ‘movie stars’ of the electronics industry.

Engineers, it turns out, are the engineers of the electronics industry – and while crucial to the technology involved, should be kept out of the room when it comes time to do consumer electronics user interface design…

…or you end up with TV remotes that look like this.

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e-reading straphangers missing on new york tube

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Avid digitalmissive readers know, I have long considered the New York subway my prefered ad-hoc “test tube”, to get a read on the adoption status of the latest available digital devices and services. Turns out, when it comes to eReaders, I am really not seeing much excitement among my fellow straphangers these days.

Apart from the occasional Amazon Kindle, Big Apple subway riders don’t seem overly attracted (yet!) to the burgeoning world of portable electronic book and magazine devices.

How come?


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e-reading on the subway. not?

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What’s going on? 

Of the ten or so people sitting immediately around me on the New York subway from 14th to Wall Street, an impressive seven riders actually read a book!

Yes, actually reading hard and soft cover books, one page at a time, without the help of an iPod, or Kindle, or any other digital hand-held device.

Although completely anectodal (and statistically irrelevant, I know), behind my impromptu mini sample of “analog” readership, is there more than meets the eye?

Hey, it’s probably just a push back by a few, against the omnipresent popularity of overly slick and shinny digital rich media players packaged in 21st century form factor and UI.

Or maybe it is a case of “it’s the economy, stupid”.

People reading relatively inexpensive physical books today may be an indicator that previously released Zunes and iPods are now considered way to pricy.

My money, though, is on a different point: My seven fellow straphanges have either re-discovered the age-old value proposition of printed paper, or never actually abandoned their love for it.

To them I guess, when reading a real book, the tactile experience is unqiue and remains unmatched compared to any digital e-reader counterparts.

There’s also a certain emotional bind to turning pages manually, one by one. 

Oh, and if you are into dog-ears, try that with an Amazon Kindle – can’t be done.

Long story short, companies have long started working on e-paper and e-readers to recreate similar effects, but none seemed to have cracked the code on sufficiently simulating the organic experience of holding and reading an actual book. 

Until there is a similarly satisfying “touch and feel” reading experience with e-reading devices, I’d like to assume my seven subway mates probably are the equivalent of vinyl record fans amidst a sea of DVD owners.

Nothing major. Nothing to be concerned about. It’s interesting though, as the e-reader industry seems to still have ways to go.

PS: For those of you interested in “the latest and greatest” innovation in e-books, e-reading, and the like, check out these items:

In case you missed the first one, Amazon Kindle II is coming out

Amazon to offer e-books on Apple devices

Sony going next-gen with its own e-Reader, too

The bookworm project now supported by O’Reilly

Stanza, a prominent e-reader iPhone app

Google Books now officially online

Samsung has genuine interest in actual e-paper

  

a tale of two walled gardens…

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Consider Sony and Apple – in many ways, two similar companies: both span both the computing and CE spaces, both have intimate connections to a major studio (Sony Pictures and Disney, respectively), and both adhere to closed-end vertical silo business models.  Granted, Sony doesn’t write their own operating systems, and unlike Apple TV, the current Sony internet-video-to-the-television box (the Internet Video Link) is partnered with 3rd party services such as Amazon’s Video on Demand – but in other ways Sony represents more of a closed ecosystem than Apple: while the Apple TV will work with any HDMI-equipped TV, the Video Link will only work with Sony Bravia televisions – and while iTunes is platform-agnostic, Sony’s previous ill-fated internet TV device from a few years back (the Sony Room Link) demanded not only a PC, but a Sony Viao PC.

This past week saw some news from both companies:

  • Sony announced an expected $US 2.9b operating loss for 2008
  • Apple recorded a year-over-year revenue increase of over 6% for the most recent quarter – and this despite the historically horrendous macroeconomic climate of the past few months



It’s an ongoing debate among those of us who think about consumer electronics and technology: closed proprietary platforms vs. open standards-based platforms.  Stability and elegance on one hand, lower costs and increased innovation on the other – two entirely different paradigms.

In addition to their numerous other circumstantial similarities, Sony and Apple both subscribe to the former – so maybe it’s not about the intrinsic advantages of a closed or open technology model (or other factors, for that matter) as much as it’s about the quality and desirability of the product.

  

now playing on your game console…

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The groundswell of interest in finally getting internet video over to the television in such a way that avoids the clunky computer-centric workarounds we’ve seen to date is picking up steam – just in time for next month’s CES show.

While this is much as we expected, a more surprising (and related) development is the resilient strength in game console sales:

  • As of October, the video game industry is up 18% year-over-year, and remains on track for a record year.
  • Microsoft reports November was its biggest xBox month ever in Europe, with sales up 124% over last November.
  • According to a recent Pew Internet & American Life Project survey, more than half of American adults play video games, and 20% play every day.  More importantly (because after all, this is the future we’re talking about here), a full 81% of respondents between the ages of 18 and 29 are home video gamers.  And the gender gap is less than one would think: while 55% of adult males play, surprisingly, 50%of adult females report playing as well.

Needless to say, given the current economic climate, numbers like these are quite impressive – and suggest the game console could be a much more viable solution to that pesky internet video ‘last yard’ problem than previously thought.  With that, a brief overview of the three competing platforms:

Sony Due to an ongoing price war, Sony now loses money on each PS3 it sells, according to Macquarie Securities analyst David Gibson.  However, the company is firmly committed to the PS3 as an integral part of their long-term internet video strategy, and just rolled out a newly revamped Playstation Network direct video download service for the PS3.  What’s unique about the PS3?  Sony is able to leverage its unique position as both a CE manufacturer and a major film studio, and recently made Sony Pictures’ summer Will Smith vehicle ‘Hancock’ available via download prior to the DVD release.

Microsoft The complex and expensive prospect of upgrading the home PC to Vista Premium or Ultimate just to get internet video to the television has unsurprisingly proven less than compelling to most consumers.  In contrast, over the recent Thanksgiving weekend Microsoft reports a 25 percent increase over last year’s already robust sales of 310,000 xBox units – in short, it’s clear where the growth is.  Like Sony, Microsoft has a direct video download service for their game console (and like the Playstation Network, the xBox Live Marketplace offers a large number of titles in HD).  What’s unique about the xBox 360?  The Microsoft download library is larger than the recently launched Sony service’s, and in addition, the xBox can now also stream content from your Netflix ‘Watch Instantly’ queue (in other words, but an xBox, get Roku functionality for free).  While (like Roku) titles must be added to the queue from the Netflix website, the ability to both stream and download (and the better selection for both) gives the xBox an edge over the PS3 in terms of internet video functionality.

Nintendo Here we have a bit of a wild card.  Thanks to their groundbreaking motion-sensing remote control (and a unique selection of games made possible by it), the Nintendo Wii is the market leading game console in the US, selling 34.6 million units for 2008 Q3 (compared to 16.8 million for the PS3 and 22.5 for the xBox).  The company has been remarkably circumspect regarding its plans for internet video, though – so look for some kind of announcement shortly, perhaps at CES in January.  What’s unique about the Wii?  With no hard drive, any internet video solution would be streaming-based – which is just as well, since the Wii has only 480p (DVD) resolution anyway (although it’s worth noting that real-world demand for HD video has proven surprisingly low).   But perhaps the most interesting aspect of the Wii is the motion sensing remote – as user interfaces get more advanced to support direct internet video access from the TV, we expect this point-and-click technology to replace the cluttered button-filled remotes of today.

Who knows, Apple TV and Vudu have certainly gotten a lot of things right, but neither has yet made a meaningful impact on the market – perhaps the Trojan Horse of online mutli-player video gaming will be just the added value proposition needed to make for a compelling ‘Last Yard’ solution.

  

porn on the subway. no really. but why?

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Who knew? Porn on the New York subway. But then again, wasn’t it inevitable?

The place: A crowded afternoon N train from Manhattan to Brooklyn. The culprit: a Sony PlayStation Portable held by a young man sitting and watching in solitude, yet surrounded by plenty other strap hangers trying to get home.

What exactly happened here?

The first thing that got me was the audacity of it. With his PSP packed with genuine XXX fodder, simply put, what he was watching was nothing short of hard core pornographic visual certainly not intended for public transportation.

The next thing I noticed, no one seemed to pay attention. Hence – at least for the duration of my ride – no one seemed to mind.

What about the woman next to him, seemingly asleep? Another nearby busied herself reading, of all things, scripture. There were plenty  of other men and woman immediately around us while others got on and off the train.

Now, I know New York subway commuters have long learned to mind their own business.

But the video that unfolded in front of all of us (the sound was muted) clearly lowered the bar on anyone’s standard of privacy; clearly was so out of the ordinary that for it mere ostentatiousness I figured someone would have to bring it up.

Above and beyond my own discontent about the young man’s obvious lack of social skills, I quickly found myself rather intrigued by something else in this – the apparent disconnect between device and audience.

What used to be a consumer video experience “curbed” by the lack of technology’s reach, a TV set and a VCR simply didn’t lend itself to any practical use in full public view.

This kept anyone’s viewing choice a private matter. No matter how sexual, violent, or mundane the footage was, consumption and intent remained locked inside the home.

Fast forward, today’s “anytime anywhere” video consumption capabilities have changed the playing field. The new paradigm: Anyone’s personal video experience is super-portable, devoid of any particular time, place, and for that matter choice of companion viewers.

Think about it.

Sprint Nextel recently started delivering WiMAX-enabled wireless broadband service powerful enough to give you downlink speeds of 25 Mbps or more while driving down the highway.

Essentially an open pipe into and out of the World Wide Web, it’s going to be interesting to see what passing cars are watching in the back seats once content is no longer limited to wholesome satellite subscription services or Disney DVDs brought along for the kids.

And what about in-flight Web access, such as the service recently announced by American Airlines for select domestic trips?

No matter whether on a highway, on an airplane or inside a subway car in New York, what’s OK for the person to the left of you might be unacceptable to the one on the right.

Clearly, with the pervasive nature of digital content and enabling delivery devices, the meaning of “privacy” is undergoing change.

As to my personal opinion, I am in favor of self-regulating one’s public conduct. Anything beyond that might quickly collide with core principles such as net neutrality or freedom of speech.

Still, our old-world definition of privacy seems to be changing as more of our new world trends towards digital and portable at once.

It’ll be interesting to see how this pans out.

  

i’m just sayin’….

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I’ve been thinking lately about how business issues (the shifting landscape of allegiances between companies) affects what (and when) technologies become available.

Not for nuthin’ (as they say here in New York) – here are a few thoughts…

no Flash on iPhone’s Safari browser
I think Adobe would be more than happy to write an iPhone Safari Flash player, but Apple is probably hoping the growing number of iPhone users will drive wider adoption of their Quicktime platform for streaming.  More on that here.

no Hulu-iPhone app
OK, so no Flash – but at least we get a bundled YouTube iPhone App that streams via QuickTime – because despite YouTube’s parent Google being behind the competing android smartphone platform, the two companies get along quite well, thank you (witness the iPhone’s rock solid gmail support).   Why not, then, a similar Flash-workaround Hulu iPhone App?  I imagine Hulu would love to see the swelling ranks of iPhone owners use their service (batteries permitting),  but don’t hold your breath: AT&T would have a major problem with that, because of the additonal bandwidth required (the average Hulu program is a lot longer than the average YouTube snippet).  This, by the way, is also the reason you won’t see an approved iPhone App any time soon allowing you to use the camera to shoot rudimentary video – as cool as that would be, AT&T doesn’t want us emailing anything that big around…  (although ‘jailbroken’ apps are out there if you’re brave and/or foolhardy enough to go off the Apple reservation and unlock the thing).

no Disney/Pixar content on Amazon’s ‘Video on Demand’ service
As a result of selling Pixar to Disney in 2004, Steve Jobs became Disney’s largest individual stockholder, and was given a seat on the Disney board.  iTunes video (via Apple TV) happens to compete directly with Amazon Video on Demand (via TiVo and the Sony Bravia).  Although Jobs has described Apple TV as nothing more than a ‘hobby’, could Apple have influenced Disney/Pixar not to play ball with such a direct internet video competitor?

no NBC/Universal content on Sony’s ‘Video Store’ service
NBC/Universal is the only major studio absent from the recently launched Sony Video Store service – since NBC is partnered with Microsoft on MSNBC, could NBC be a little reluctant to sign a deal with Microsoft’s game console arch rival Sony?

I’m just sayin’….

  


The articles posted on digitalmissive.com reflect the personal views and opinions of Brian Ales and/or Andreas Wuerfel, and as such do not necessarily reflect the positions of our employers, clients or their affiliates. Furthermore, any views or opinions expressed by visitors commenting on articles posted on digitmissive.com are theirs and theirs alone, and do not necessarily reflect ours.